Unreal Engine: Design & Control Game Materials for Beginners

$49
ENROLL NOWCourse Overview
What You'll Learn
- Starting from foundational concepts such as applying base colors and texture maps, learners will progress to constructing modular material systems using masks, emissive properties, and vector operations.
- By combining visual design and real-time control, learners will be able to create interactive, performance-efficient materials tailored for games and simulations.
- Divided into three progressive modules, the course introduces basic material building, intermediate design techniques such as color experimentation and instancing, and advanced Blueprint-driven dynamic materials.
This course offers a structured, hands-on journey through the core and advanced features of material creation and control in Unreal Engine. Starting from foundational concepts such as applying base colors and texture maps, learners will progress to constructing modular material systems using masks, emissive properties, and vector operations. The course emphasizes how to apply material principles, modify visual elements through parameters and instances, and implement dynamic material effects using Blueprints. By combining visual design and real-time control, learners will be able to create interactive, performance-efficient materials tailored for games and simulations. Divided into three progressive modules, the course introduces basic material building, intermediate design techniques such as color experimentation and instancing, and advanced Blueprint-driven dynamic materials. Upon completion, learners will be able to: • Create visually diverse and organized materials using Unreal Engine's node-based Material Editor • Integrate vector logic and masking for layered material effects • Configure instanced materials and control parameters in runtime through Blueprints • Apply dynamic changes to material properties like color, opacity, and emissiveness during gameplay This course is ideal for developers and technical artists looking to develop, customize, and control materials in Unreal Engine for interactive applications.
Course FAQs
Is this an accredited online course?
Accreditation for 'Unreal Engine: Design & Control Game Materials for Beginners' is determined by the provider, EDUCBA. For online college courses or degree programs, we strongly recommend you verify the accreditation status directly on the provider's website to ensure it meets your requirements.
Can this course be used for continuing education credits?
Many of the courses listed on our platform are suitable for professional continuing education. However, acceptance for credit varies by state and licensing board. Please confirm with your board and {course.provider} that this specific course qualifies.
How do I enroll in this online school program?
To enroll, click the 'ENROLL NOW' button on this page. You will be taken to the official page for 'Unreal Engine: Design & Control Game Materials for Beginners' on the EDUCBA online class platform, where you can complete your registration.




